If the premise of Ace Attorney Investigations doesn’t thrill you, the music will.
February 25th, 2010 - 8:00 AM § in Culture, Game Design
A beginner’s guide to game genres
by Fraser Allison
There are a lot of ways to categorise videogames, but how do they work as an overall system? Do we need a Dewey Decimal Classification?
February 23rd, 2010 - 9:30 PM § in Culture, Experience
Learning from history
by Evan Stubbs
Just how important is it?
February 18th, 2010 - 6:20 AM § in Experience, Game Design
Gaming Pedigree: Five genre-defining adventure games
by Evan Stubbs
“Basic vocabulary” edition.
February 13th, 2010 - 12:45 PM § in Experience, Game Design
The significance of choice
by Fraser Allison
Games still struggle to offer players meaningful choices that enrich the story, rather than distract from it.
February 11th, 2010 - 8:00 AM § in Experience, Game Design
Narrative Excellence: Ultima VI
by Evan Stubbs
All ye who enter be warned; here be spoilers.