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Posts Tagged ‘Arkham Asylum’

December 2nd, 2009 - 6:47 PM § in Game Design, Industry

The year of thirds

If 2007 was the year of first person, then 2009 was the year of third person. A simple, and accurate equation, but it is more complex than all that.

October 16th, 2009 - 5:43 PM § in Experience, Game Design

Arkham Asylum, and the space of traumatic memory

Batman: Arkham Asylum holds many surprises. But most surprising of all is its thematisation of trauma.